Bosslady
A point-and-click office comedy about being acting section head at a Swedish government agency. In Swedish.


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Store copy, rendered verbatim from the title's own repository.Bosslady is a point-and-click office comedy about being acting section head at a Swedish government agency. The game is in Swedish, and so is the humour: development dialogues, coffee crises, union consultation and hybrid work questions all turn up before lunch.
How a day goes
You are appointed until further notice, pending a decision that will be made in Q3. The working day runs from 08:00 to 17:00 on a clock that ticks in real time, and a whole day passes in a few minutes. Click to walk around a pixel-art office. Colleagues flag matters that cannot wait, mail piles up in your inbox, and the coffee machine needs attention. Every conversation pauses the clock, and nearly every decision costs working minutes, so the day is never long enough for everything. Leave someone waiting too long and they give up, and morale takes the hit.
Four meters to keep in balance
Morale, budget, coffee and sanity. Choices push them up or down, coffee runs out on its own over the day, and low coffee wears on morale. At 17:00 the day ends whether you are finished or not, and you get a verdict on how it went.
The week carries over
The next day starts where the last one ended. Meters carry over, with some sanity recovered overnight and the coffee machine refilled to a minimum. Your colleagues keep score too: after enough decisions the team gives you a nickname based on how you lead, and it shows up in the verdict.
Who you meet
Eight colleagues with their own coffee breaks, printer runs, vending machine queues and meetings, one of them who only ever appears on a video call from his cabin in the mountains, and a stream of visitors from other sections, HR, finance, IT, the union and the press. More than two hundred events, with follow-ups that depend on what you chose earlier and cooldowns that keep an event from coming back too soon.
Practical
Runs in the browser with no download and no account. The only thing stored is the name you enter on the start screen, kept in your browser so it is filled in next time. Beyond loading the page itself, the game makes no network requests, and nothing about you is sent anywhere.




