Takapa
A one-button game for a small child and a grown-up. A monkey walks a rooftop; press the button and something falls on whoever is walking below.
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LISTING / Play
TA-KA-PA is Swedish wordplay: tak is a roof, apa is a monkey. Say it in three syllables and you have the name of the game.
A monkey walks along a rooftop. Press the button and a bajs drops on whoever is walking below: farmor with her shopping bag, the postman, a moose that wandered in from the forest. That is the whole game. One button, nothing to aim, and a round is over in under thirty seconds.
Built for a four-year-old
The button gets mashed, so mashing is part of the design: every press does something you can see and hear, and timing one well is more efficient rather than required. A miss makes a sad plopp and costs nothing. There is no game over and no way to lose. Every round ends in a celebration, at zero points too.
Nothing on screen has to be read. The words are Swedish, and they are decoration for the grown-up watching.
What is in it
One mode and six rows of difficulty that get quicker as they go. Play alone as the monkey, or two players taking turns.
On a television
The remote is the controller it was drawn for: the OK button is the entire game, and the arrows do nothing during a round, so a small hand cannot get lost in a menu. The same build runs in a browser with the space bar or a tap.
No ads, no purchases, no accounts, no analytics and nothing to sign in to. It works offline.

